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Note

This section is only aplicable to @nativescript/webpack version 5.0.0 and above. If you are using an older version, consider upgrading.

All NativeScript applications are bundled using webpack. To manage the required configuration, we maintain the @nativescript/webpack package.

All new projects come with the base webpack.config.js that's pre-configured to build a NativeScript app:

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  // Learn how to customize:
  // https://docs.nativescript.org/webpack

  return webpack.resolveConfig()
}

The above config configures most things required to bundle a NativeScript application. Internally it's using webpack-chain to generate the final config that is passed to webpack.

In some cases you may wish to extend the configuration, which is possible using the API for applications, and the Plugin API for plugins. This page contains many examples of common things you might want to change in the Examples of configurations section - for anything else not mentioned here, refer to the webpack-chain documentation.

CLI Flags

When running a NativeScript app the following flags have an effect on the final webpack config

--no-hmr

Disable HMR (enabled by default)

--env.verbose

Prints verbose logs and the internal config before building

--env.replace=from:to

Add file replacement rules. For source files (.js and .ts) this will add a new alias to the config, for everything else, it will add a new copy rule.

Example:

cli
--env.replace=./src/environments/environment.ts:./src/environments/environment.prod.ts

will add an alias, so the following code

ts
import { environment } from './environments/environment.ts'

would resolve the import path to ./environments/environment.prod.ts.

--env.appComponents

Allows passing additional App Components for android.

For example if you have a custom activity defined in myCustomActivity.ts you can pass --env.appComponents=myCustomActivity.ts to include it in the build.

--env.production

Enable production mode. This will minify the bundle using Terser.

--env.report

Generate a report with the BundleAnalyzerPlugin

--env.profile

Generate a webpack.stats.json to analyze on https://webpack.github.io/analyse/

--env.watchNodeModules

Enable watching node_modules for changes. Useful when debugging plugins and making changes directly in node_modules.

--env.e2e

Enables E2E (end-to-end) mode - this currently enables the testID property in @nativescript/core.

Additional flags

Additional env flags that are usually passed by the CLI automatically

  • --env.appPath - path to the app source (same as appPath in the nativescript.config.ts)
  • --env.appResourcesPath - path to App_Resources (same as appResourcesPath in the nativescript.config.ts)
  • --env.nativescriptLibPath - path to the currently running CLI's library.
  • --env.android - true when running on android
  • --env.ios - true when running on ios
  • --env.platform=<platform> - for specifying the platform to use. Can be android or ios, or a custom platform in the future.
  • --env.hmr - true when building with HMR enabled

Global "magic" variables

We define a few useful globally available variables that you can use to alter logic in your applications.

  • __DEV__ - true when webpack is building in development mode
    ts
    if (__DEV__) {
      // we are running a dev build
    }
  • global.isAndroid, (available as __ANDROID__ too) - true when the platform is Android
    ts
    if (global.isAndroid) {
      // we are running on android
    }
  • global.isIOS, (available as __IOS__ too) - true when the platform is iOS
    ts
    if (global.isIOS) {
      // we are running on iOS
    }
The following variables are also defined, but are primarily intended to be used by NativeScript Core internally, or plugins that wish to use these.
  • __NS_WEBPACK__ - always true when building with webpack
  • __NS_ENV_VERBOSE__ - true when --env.verbose is set
  • __NS_DEV_HOST_IPS__ - an array of IP addresses of the host machine (the machine running the build) when in development mode, and an empty array in production mode.
  • __CSS_PARSER__ - the CSS parser used by NativeScript Core. The value is set based on the cssParser value in the nativescript.config.ts and defaults to css-tree
  • __UI_USE_XML_PARSER__ - a flag used by NativeScript Core to disable the XML parser when it's not used
  • __UI_USE_EXTERNAL_RENDERER__ - a flag used by NativeScript Core to disable registering global modules when an external renderer is used.

Using DotEnv files

DotEnv is pre-configured to allow defining environment variables to be made available during runtime. You can create a .env file in your project root and define values that will be available to your app during runtime.

In case you need multiple environments, you can create additional env files with the naming convention of .env.<name> (e.g. .env.prod, .env.staging).

The following logic is used when loading environment files:

  • .env is loaded by default if it exists
  • .env.<name> is loaded when --env.env=<name> is passed to the build/run command and .env.<name> exists, otherwise it falls back to loading .env (if it exists)

As a general practice, .env files should not be committed to your source repository as they can contain sensitive values. Often times a .env.example is committed with all the variable names omitting the values, and each developer would then duplicate it to a .env or .env.<name> file and fill in the values.

Example DotEnv files

The following files in the project root will make MY_API_ENDPOINT and MY_API_SECRET available in the app codebase.

bash
# example .env file
MY_API_ENDPOINT=https://staging-api-host/api/v2
MY_API_SECRET=supersecrettoken
bash
# example .env.prod file
MY_API_ENDPOINT=https://production-api-host/api/v2
MY_API_SECRET=verysuperverysecretverytoken

Running the app would allow you to access these variables through process.env.<VARIABLE_NAME>.

Note

Please note that the way DotEnv works is it's using the webpack DefinePlugin internally to define the process.env.<VARIABLE_NAME> values, meaning they are essentially statically replaced in the bundled code. This is important to keep in mind because destructuring, or looping over process or process.env is not possible.

See details about the limitations in the DotEnv documentation

ts
// default, no flags - loaded from .env by default

console.log(process.env.MY_API_ENDPOINT) // https://staging-api-host/api/v2
console.log(process.env.MY_API_SECRET) // supersecrettoken
ts
// With --env.env=prod: loaded from .env.prod

console.log(process.env.MY_API_ENDPOINT) // https://production-api-host/api/v2
console.log(process.env.MY_API_SECRET) // verysuperverysecretverytoken
ts
// With --env.env=nonexistent: falls back to .env

console.log(process.env.MY_API_ENDPOINT) // https://staging-api-host/api/v2
console.log(process.env.MY_API_SECRET) // supersecrettoken

Configuration examples

Here are some common examples of things you may want to do in your webpack.config.js.

Note that the config is built using webpack-chain, so the config variable in all the examples below are instances of a chainable config. You can find more examples in webpack-chain's documentation as well as read the source of the base configs to see how we implemented them.

Adding a copy rule

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  // Example: copy all markdown files to the build directory
  webpack.Utils.addCopyRule('**/*.md')

  // Example: copy all files from a dependency
  webpack.Utils.addCopyRule({
    from: '@nativescript/webpack/stubs',
    to: 'custom/location',
    // the context of the "from" rule, in this case node_modules
    // we used the getProjectFilePath util here, but this could have been
    // a path.resolve(__dirname, 'node_modules') too.
    context: webpack.Utils.project.getProjectFilePath('node_modules'),
  })

  return webpack.resolveConfig()
}

For all the valid options you can pass, refer to the CopyWebpackPlugin Documentation

Adding a plugin

js
const webpack = require('@nativescript/webpack')

// import the plugin first
const { BannerPlugin } = require('webpack')

module.exports = (env) => {
  webpack.init(env)

  // first we add our callback to the internal chain
  webpack.chainWebpack((config) => {
    // we add the plugin
    config.plugin('BannerPlugin').use(BannerPlugin, [
      {
        banner: 'hello world',
      },
    ])
  })

  return webpack.resolveConfig()
}

The second argument of the .use call is an array of arguments you would pass to the plugin. For example, the above example is converted from the official BannerPlugin docs that stated the following:

js
new webpack.BannerPlugin({
  banner: 'hello world',
})

Adding a resolver plugin

js
const webpack = require('@nativescript/webpack')
const TsconfigPathsPlugin = require('tsconfig-paths-webpack-plugin')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.resolve.plugin('TsconfigPathsPlugin').use(TsconfigPathsPlugin)
  })

  return webpack.resolveConfig()
}

Adding a loader

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    // add a new rule for *.something files
    config.module
      .rule('something')
      .test(/\.something$/)
      .use('something-loader')
      .loader('something-loader')
      .options({
        example: true,
      })
  })

  return webpack.resolveConfig()
}

Adding Externals

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.externals(
      // make sure to keep pre-defined externals
      config.get('externals').concat([
        // add your own externals
        'some-external-dependency',
      ])
    )
  })

  return webpack.resolveConfig()
}

Adding path aliases

You can define import-aliases for specific source directories.

js
const webpack = require('@nativescript/webpack')
const { resolve } = require('path')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    // change the "@" alias to "app/libs"
    config.resolve.alias.set('@', resolve(__dirname, 'app/libs'))
  })

  return webpack.resolveConfig()
}

Extending the DefinePlugin options

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.plugin('DefinePlugin').tap((args) => {
      Object.assign(args[0], {
        'global.isProduction': !!env.production,
        'global.someNumber': 42,
        'global.someString': JSON.stringify('some string value'),
      })

      return args
    })
  })

  return webpack.resolveConfig()
}

Changing an existing rule

To change an existing rule, it's useful to know how it has been set up first:

cli
ns prepare android|ios --env.verbose
# Note: we plan to add a separate command to just print the internal config

Will print the resolved internal config with helpful comments above each rule that you can grab and use. For example:

js
// ...
/* config.module.rule('js') */
{
  test: /\.js$/,
  exclude: [
    /node_modules/
  ],
  use: [
    /* config.module.rule('js').use('babel-loader') */
    {
      loader: 'babel-loader',
      options: {
        generatorOpts: {
          compact: false
        }
      }
    }
  ]
},
// ...

To add a new loader, we can use the same syntax we used above for adding new loaders:

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.module
      .rule('js')
      .use('something-loader')
      .loader('something-loader')
      .options({
        example: true,
      })
  })

  return webpack.resolveConfig()
}

Changing an existing loader options

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.module
      .rule('scss')
      .use('sass-loader')
      .options({ sassOptions: { indentedSyntax: true } })
  })

  return webpack.resolveConfig()
}

Changing an existing plugin configuration

Let's change the BannerPlugin we added above:

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.plugin('BannerPlugin').tap((args) => {
      // args is and Array of all the arguments passed to the BannerPlugin constructor

      // args[0] is the first argument, which we set above.
      // be careful when accessing an array index
      // and do proper checks before writing to
      // avoid errors
      args[0].banner = 'changed banner.'

      // should always return all the arguments that should be passed to the plugin constructor
      // in some cases you may want to remove an argument - you can do that by returning an array
      // with that argument removed from it.
      return args
    })
  })

  return webpack.resolveConfig()
}

Explicitly set base config

In some cases, you may want to explicitly set which base config should be used.

For example in the NativeScript-Vue repository, the sample app doesn't have nativescript-vue listed as a dependency, so we have to specify the base config we want to use.

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  // set the base config
  // can be false to opt out from using a base config (used mostly in tests)
  // or can be one of the base configs: base, angular, javascript, react, svelte, typescript, vue
  webpack.useConfig('vue')

  return webpack.resolveConfig()
}

Suppressing warnings

If your build produces warnings that you want to hide, you can do that with the following:

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  webpack.chainWebpack((config) => {
    config.set(
      'ignoreWarnings',
      (config.get('ignoreWarnings') || []).concat([
        /a regex that matches the warning to suppress/,
      ])
    )
  })

  return webpack.resolveConfig()
}

Merging options into the config

For simple things, you can merge objects into the final config instead of using chainWebpack

js
const webpack = require('@nativescript/webpack')

module.exports = (env) => {
  webpack.init(env)

  // merge a simple object
  webpack.mergeWebpack({ mode: 'production' })

  // using a function
  webpack.mergeWebpack((env) => {
    // return the object to be merged
    return {
      mode: 'production',
    }
  })

  return webpack.resolveConfig()
}

Plugin API

NativeScript plugins can provide a nativescript.webpack.js file in their root folder (next to package.json), and @nativescript/webpack will include these configs when resolving the final config.

For example, a plugin could register a new loader it requires:

js
/**
 * This optionally provides typehints
 * this requires "@nativescript/webpack" to be a dependency (dev)
 *
 * @param {typeof import("@nativescript/webpack")} webpack
 */
module.exports = (webpack) => {
  // same API as the user configs
  // for example make changes to the internal config with webpack-chain
  webpack.chainWebpack(
    (config, env) => {
      // as an example - add a new rule for svg files
      config.module
        .rule('something')
        .test(/\.something$/)
        .use('something-loader')
        .loader('something-loader')
    } /*, options */
  )
}

API

init

ts
webpack.init(env: IWebpackEnv): void

Required: initialize the internal env object that's used throughout the config building process.

The passed env should be an object containing key-value pairs. This is generally handled by webpack.


useConfig

ts
webpack.useConfig(config: string | false): void

Optional: specify base config - defaults to auto-discovery.

Passing false will opt-out from using a base config, however this is generally never recommended.


chainWebpack

ts
webpack.chainWebpack(chainFn, options?): void

Optional: add a new chainFn to the internal chain that will be called while resolving the final config.

The chainFn should be a function that accepts 2 parameters — config and env.

The options is an optional object with the following optional properties:

  • order: number: controls the order in which the chainFn should be applied.

    Useful when related plugins rely on changes made in the right order. For example, plugin1 can specify order: 1 and plugin2 can specify order: 2 - this will guarantee that plugin1's chainFn is called first, and that plugin2 can rely on values set by plugin1.

Example: Force production mode

js
webpack.chainWebpack((config, env) => {
  config.mode('production')
})

Example: Run a config "last"

Setting order: 10 doesn't necessarily guarantee the chainFn will be applied last, since other calls to chainWebpack could specify a higher number. We recommend against setting higher values, and using 10 as a conventional "last".

js
webpack.chainWebpack(
  (config, env) => {
    config.set('somethingThatShouldBeSetLast', true)
  },
  { order: 10 }
)

mergeWebpack

ts
webpack.mergeWebpack(mergeFnOrObject): void

Optional: merges an object (or an object returned by a function) into the resolved chain config.

Example

js
// merge an object into the internal config
webpack.mergeWebpack({
  something: true,
})
// or pass a function that returns an object
webpack.mergeWebpack((env) => {
  return {
    something: true,
  }
})

resolveChainableConfig

ts
webpack.resolveChainableConfig(): ChainableConfig // Config from webpack-chain

Resolve a new instance of the internal chain config with all chain functions applied.


resolveConfig

ts
webpack.resolveConfig(): Config // Config from webpack

Resolve a "final" configuration that has all chain functions and merges applied.

This returns a config that webpack can process.