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Setting up macOS for Android

You will need Node, NativeScript CLI (command line interface), Android Studio and a JDK (java development kit).

Android Studio is not strictly necessary — however it provides an easy-to-use interface for installing and managing the Android SDKs.

We recommend using Homebrew to install the required dependencies — a popular package manager for macOS.

WARNING

When installing Homebrew, carefully follow their instructions to avoid configuration issues.

Complete the Homebrew installation process before proceeding further.

Setting up the Android development environment can be daunting if you are new to Android development, however following the next steps carefully will get you up and running in no time.

Installing Node

To install Node we recommend using a node version manager, such as nvm, n or any other node version manager you prefer. In these docs we will be using nvm, but feel free to use a different node version manager.

  1. Follow the install instructions in the nvm repository.
  2. Once the installation is complete, open a new Terminal and verify you can run nvm ls.
  3. Install the latest Node release with:
    cli
    nvm install node
  4. Verify the installation was successful and run
    cli
    node -v
    npm -v

Installing a JDK

To install a JDK (using the prebuilt OpenJDK binaries from Adoptium) run the following command:

cli
brew tap homebrew/cask-versions
brew install --cask temurin@17

Note

Using JDK 17 is highly recommended as the nativescript-bundled version of gradle is compatible. Using a newer version of the JDK may cause issues with your android build process.

Once installed, open a new Terminal and verify that the default version is the one we installed:

cli
javac --version
# should print something like:
# javac 17.x.x

If the version looks correct, you are ready to move on to Installing Android Studio, otherwise you will need to set the JAVA_HOME environment variable.

Add the following lines to your shell profile, usually ~/.zshrc, ~/.bash_profile or ~/.bashrc or ~/.zprofile config file:

shell
export JAVA_HOME=$(/usr/libexec/java_home -v"17");

Repeat the verification from above.

Installing Android Studio

Download and install Android Studio. In the installation wizard, make sure you have the following components selected (the list should appear if you select custom options):

The setup may take a while, but once it has finished a welcome screen should appear.

Android Studio installs the latest Android SDK by default, which in most cases should be all that's needed to build a NativeScript app.

Configuring ANDROID_HOME and PATH

Configure the ANDROID_HOME environment variable for NativeScript to be able to find the Android SDK, and add the required tools to path.

Add the following lines to your shell profile, usually ~/.bash_profile or ~/.bashrc, or if you are using zsh then ~/.zprofile or ~/.zshrc config file:

shell
export ANDROID_HOME=$HOME/Library/Android/sdk
export PATH=$PATH:$ANDROID_HOME/platform-tools

Installing the NativeScript CLI

Install the NativeScript CLI globally:

cli
npm install -g nativescript
You may see Deprecation and security warnings from npm, these are safe to ignore. Read more...

The NativeScript CLI relies on 3rd party packages that may have been deprecated over the past years. We are slowly replacing these dependencies with newer, supported alternatives to resolve these warnings, however they are generally safe to ignore, since the CLI is never exposed to the public and it's only used for local development, where most of the security concerns don't apply.

Verifying the environment

To verify that the installation was successful, open a new Command Prompt window (to ensure the new environment variables are loaded) and run:

cli
ns doctor android

If you see No issues were detected then you have successfully set up your system.

Troubleshooting

If any of the above failed, we recommend asking in our Community Discord for assistance.

Setting up macOS for iOS

You will need Node, NativeScript CLI (command line interface), XCode, xcodeproj, cocoapods.

We recommend using Homebrew to install the required dependencies — a popular package manager for macOS.

Note

When installing Homebrew, carefully follow their instructions to avoid configuration issues.

Installing Node

To install Node we recommend using a node version manager, such as nvm, n or any other node version manager you prefer. In these docs we will be using nvm, but feel free to use a different node version manager.

  1. Follow the install instructions in the nvm repository.
  2. Once the installation is complete, open a new Terminal and verify you can run nvm ls.
  3. Install the latest Node release with:
    cli
    nvm install node
  4. Verify the installation was successful and run
    cli
    node -v
    npm -v

Installing XCode

Next you will need XCode. XCode will install on macOS 10.15.7 Catalina or later. It will need about 50G Disk space for installation. Open the AppStore, search for XCode and and install it.

Once the installation is complete (this may take a while — brew a coffee and enjoy a little break), open XCode and if it prompts you to install the Command-Line-Tools make sure to say Yes.

Open XCode › Preferences › Locations and make sure Command Line Tools is set

Note

In newer versions of XCode, 'Preferences' may be 'Settings'

XCode Preferences, Locations

Installing Ruby

Install ruby 3.3+ and link it so it's available in your shell environment:

cli
brew install [email protected]
brew link [email protected]

You can now run brew list ruby to see which specific version was installed to reference next.

Add the following lines to your shell profile, usually ~/.bash_profile or ~/.bashrc, or if you are using zsh then ~/.zshrc config file:

shell
# Add ruby and rubygems to the path
export PATH=/opt/homebrew/opt/ruby/bin:/opt/homebrew/lib/ruby/gems/3.3.0/bin:$PATH
# or
export PATH=/usr/local/lib/ruby/bin:/usr/local/lib/ruby/gems/3.3.0/bin:$PATH

Important

Make sure to open a new terminal window for the changes to take effect!

Installing cocoapods and xcodeproj

In a new terminal window, install the cocoapods and xcodeproj gems by running the following commands:

cli
gem install cocoapods
gem install xcodeproj

Depending on installation methods, the location of ruby gems may vary. Make sure you have the right folder in your $PATH by running which pod. If the binary is not found run gem env to examine your folders, and update your $PATH in the login profile file.

Installing Python and six

Install python3 from Homebrew:

cli
brew install python

# verify installation
python3 --version

Next, update pip and install six by running the following:

cli
python3 -m pip install --upgrade pip
python3 -m pip install six

Installing the NativeScript CLI

Install the NativeScript CLI globally:

cli
npm install -g nativescript
You may see Deprecation and security warnings from npm, these are safe to ignore. Read more...

The NativeScript CLI relies on 3rd party packages that may have been deprecated over the past years. We are slowly replacing these dependencies with newer, supported alternatives to resolve these warnings, however they are generally safe to ignore, since the CLI is never exposed to the public and it's only used for local development, where most of the security concerns don't apply.

Verifying the environment

To verify that the installation was successful, open a new Terminal window (to ensure the new environment variables are loaded) and run:

cli
ns doctor ios

If you see No issues were detected then you have successfully set up your system.

Troubleshooting

If any of the above failed, we recommend asking in our Community Discord for assistance.